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Lucept by Koerner Design

Lucept

Future Trends in Architectural Experiences

  • about Brad Koerner
    • about Brad Koerner
    • portfolio
    • future envisioning videos
    • podcast episodes
    • conferences, publications, etc.
    • book list
    • connect with me
  • the future of lighting series
    • six disruptive trends in architectural lighting
    • smart signage concept for retail shelving
    • virtual production and its impact on the real world?
    • hyper vignettes: localizing digital/physical experiences
    • 5 tips to prevent digital signage burnout
    • trends in digital media for athletic facilities
    • active objects, surfaces and zones
    • media-driven vs data-driven environments
    • next evolution of lighting
    • wrap your spaces in social media
    • embedded lighting series
    • the future of office design?
    • the DC powered building
    • koerner design wins US DOE sustainable luminaire design competition
  • innovation management
    • what’s the value of innovation management?
    • the 3 sins of innovation theater
    • hallowed halls: what makes an enduring innovation space?
    • the fallacy of brand management
    • the innovation attitude matrix
    • innovation management: marketing vs product marketing vs sales communications
    • elon musk’s 5 step R&D strategy
    • Business thinking for designers
    • being a good product manager = listening, synthesis, advocacy
    • mixtape for product management

Author: Brad Koerner

Creative Director and Product Manager
Future Lighting

moment factory, DMX and unreal engine

September 24, 2021 Brad Koerner

Moment Factory and Unreal Engine posted a couple interesting videos showing off how they are integrating DMX programming and pre-viz into Unreal Engine. While much of this is not necessarily that much different from programs like Vectorworks Spotlight suite or … Continue reading moment factory, DMX and unreal engine

Lighting Inspiration

digital experiences at huis ten bosch

September 22, 2021 Brad Koerner

Japanese theme park Huis Ten Bosch opened an impressive digital experience they call Fantasia City of Light, largely based on highly creative interactive projection and projection-mapping effects. Huis Ten Bosch, a Dutch inspired theme park in Nagasaki, Japan, opened a … Continue reading digital experiences at huis ten bosch

Lighting Inspiration

under the sheets

September 16, 2021 Brad Koerner

Poland-based 3D visualization artist Iryna Nalyavaiko posted some gorgeous 3D visualization experiments, exploring a mountain landscape with illuminated footpath, but rendering the “mountains” as textile fabric simulations. A simple but beautiful concept. As she writes: 3D environments created with fabric.“Under … Continue reading under the sheets

Lighting Technology

lumen in unreal engine 5

September 15, 2021 Brad Koerner

An interesting overview video exploring the phenomenal lighting capabilities of the upcoming UE5. Powerful stuff for lighting/archviz applications: Continue reading lumen in unreal engine 5

Future Lighting

virtual production and its impact on the real world?

September 14, 2021March 8, 2023 Brad Koerner

The incredibly fast progress of “virtual production” techniques in filmmaking is just astounding and will soon drive radical innovation in the broader built environment. Virtual production uses a combination of large format direct-view LED display walls with live-rendered content and … Continue reading virtual production and its impact on the real world?

Lighting Education, Uncategorized

lighting for beginners – via Blender

September 12, 2021September 10, 2021 Brad Koerner

Blender is an incredibly powerful open-source (and thereby totally free!) modelling, animation and rendering program. But for all that power, it has a rather steep learning curve. Fortunately, it has a massive community of folks churning out fantastic tutorials and … Continue reading lighting for beginners – via Blender

Lighting Education

DIY faux neon

September 10, 2021September 10, 2021 Brad Koerner

Here’s a nice video from Adam Savage’s Tested YouTube channel on making your own DIY faux-neon LED sign. For any of you old enough to have specified neon or cold cathode on a commercial project, the incredible ease of using … Continue reading DIY faux neon

Uncategorized

why do VR games look bad? how to achieve VR in real life?

August 30, 2021August 30, 2021 Brad Koerner

Here’s an interesting video that discusses the present-day (2021) reality of VR headsets. I find the concept of “pixel density per degree field of view” fascinating. You might want to skip to about 3:00 for the good stuff. The key … Continue reading why do VR games look bad? how to achieve VR in real life?

Future Lighting

six hot trends in lighting

August 28, 2021 Brad Koerner

Here’s a short video summarizing my “six trends” concepts – using lots of eye-candy from my own previous project work. This video turned out to be a hybrid crossover of thought leadership with my own professional portfolio. A portfolio of … Continue reading six hot trends in lighting

Lighting Inspiration

100 FX artists build a 3D contraption…

August 25, 2021August 25, 2021 Brad Koerner

I came across this amazing video featuring the stunning work from a 3D visualization competition hosted by 3D FX artist Clinton Jones on his YouTube channel PWNISHER. An absolutely mesmerizing collection of environments, contraptions, animations, lighting styles, etc.! So inspiring! Continue reading 100 FX artists build a 3D contraption…

Lighting Inspiration

storyboarding for architectural interfaces

August 24, 2021August 24, 2021 Brad Koerner

Storyboarding is a common technique used in movie production that many designers of physical places will need to embrace and explore as architectural environments integrate evermore dynamic experiences via digital signage and digital lighting technologies. If you’re not familiar with … Continue reading storyboarding for architectural interfaces

Cool Architects

you + pea: videogame urbanism

August 23, 2021 Brad Koerner

You+Pea are a wildly creative upstart design studio exploring the fusion of interactive game-engine technologies with architectural and urban design. I can’t help but wonder how such fun, abstract, interactive representations of architectural and urban environments will inform how lighting … Continue reading you + pea: videogame urbanism

Business & Innovation

elon musk’s 5 step R&D strategy

August 6, 2021 Brad Koerner

Youtube channel Everyday Astronaut just scored an amazing interview with Elon Musk at SpaceX’s Boca Chica development site, where SpaceX is rapidly – and I do mean RAPIDLY – iterating their Starship rocket development program. During the video, Elon laid … Continue reading elon musk’s 5 step R&D strategy

Lighting Inspiration

monogram creative controls

July 31, 2021 Brad Koerner

I came across this cool set of desktop physical controls called Monogram Creative Console. There’s just something very intriguing about the tactility, fused with the flexibility of snapping together various styles of physical controls and digital mapping for endless functions … Continue reading monogram creative controls

Business & Innovation

luminous patterns – the lost projects

July 23, 2021 Brad Koerner

A couple projects were completed after the Luminous Patterns venture was effectively terminated, but I managed to track down on the Interwebs a couple images of each — to at least prove to myself that all our hard work is … Continue reading luminous patterns – the lost projects

Creative Manufacturers

luminous patterns – unreal engine content clips

July 2, 2021 Brad Koerner

From my archives: I came across a series of videos we produced back in 2016-2017 for the Luminous Patterns venture. At the time, my venture team worked with Philips Research and a thesis student from the University of Breda to … Continue reading luminous patterns – unreal engine content clips

Creative Manufacturers

ohmie 3D printed biopolymer lamp

July 1, 2021June 30, 2021 Brad Koerner

Ohmie is a 3D printed table lamp from Milan-based Krill Design that uses a “completely natural and compostable” blend of waste orange peel with a base bio-polymer. The desk lamp itself is a nice little design (but honestly, this feels … Continue reading ohmie 3D printed biopolymer lamp

Lighting Inspiration, Uncategorized

the perception of time in architecture

June 29, 2021June 30, 2021 Brad Koerner

Actively designing the experience of time is the next great opportunity for architects, lighting designers and other design professions focused on the built environment. The PBS Youtube series “It’s Okay to Be Smart” has a fantastic primer on how the … Continue reading the perception of time in architecture

Lighting Technology

LED screens and compound curves

June 25, 2021 Brad Koerner

Compound curves: The Final Frontier? Over the past couple years I’ve noticed several Chinese suppliers of direct-view LED panels offering some wild options for compound curved screen surfaces (i.e. a curve that bends in two planes, such as a sphere … Continue reading LED screens and compound curves

Future Lighting

revelations and resonance

June 23, 2021 Brad Koerner

Here’s a short video competition entry that I made a few years ago as a hobby project. A primer on data-driven ambient media communications in architectural spaces. Frankly, I forgot that I even made this video – it was the … Continue reading revelations and resonance

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