you + pea: videogame urbanism

You+Pea are a wildly creative upstart design studio exploring the fusion of interactive game-engine technologies with architectural and urban design.

I can’t help but wonder how such fun, abstract, interactive representations of architectural and urban environments will inform how lighting and other designers start to engage with interactive/media elements – how to explore these in live-rendered environments like Unreal Engine, how to present them to clients, how to realize them in the wild.

As part of a the recent Dezeen x Twinmotion live talk: how game engines are transforming architecture the founders of You+Pea gave an interesting overview of their work (their section starts at 36:25 in the video link below):

Check out their video showcase, it’s a riot of wild new visual styles and interactive techniques.

About their studio:

You+Pea is the architectural design studio of Sandra Youkhana and Luke Caspar Pearson. Their work explores the integration of videogame technologies into architectural design, leading conversations on how games can engage new participants in the design of cities. They have taught and lectured on the subject worldwide. You+Pea’s work operates between the design of architectural interventions and virtual worlds, alongside developing critical theory that underpins their connection. Sandra and Luke established and lead the Videogame Urbanism studio at the Bartlett School of Architecture, where they promote the use of game technologies in architectural education. You+Pea draws inspiration from speculative architecture of the past, producing new forms of architectural practice that result in the design of virtual, interactive game spaces to provoke conversations about the real world.