Chataigne is a free, open-source software being developed by Ben Kuper as a common tool for artists, technicians and developers who wish to use technology and synchronize software for shows, interactive installations or prototyping. Via Hackaday. Continue reading chataigne
Who will control the data flowing into and out of the built environment – and how will they be able to influence occupant behavior? Whether or not we realize it, there is a revolution occurring that is poised to deeply … Continue reading the battle for the data in your spaces
Here’s a fascinating video from Lux Machina Consulting that gives a detailed behind-the-scenes look at setting up virtual production studios, such as the production process behind The Mandalorian. And I screen cap’d this great series showing the sequencing of one … Continue reading lux machina – virtual production
Wow. What once were the most fanciful sci-fi concepts of integrating digital content into our personal consciousness – almost without any physical “hardware” as we would traditional see it – is actually not that far away. California-based startup Mojo is … Continue reading mojo AR contact lens
There is a huge backlash against software companies’ collection and use of personal data – and rightfully so. What Google, Facebook, et. al have done to seize and abuse the data of our lives is shameful. However, it is important … Continue reading phases of anonymity
I’m thrilled to share my presentation from this year’s Smart Building Conference in Barcelona. Let’s explore how the fusion of physical/digital is rapidly transforming retail, hospitality and many other applications! Check out the YouTube video below, and if you like … Continue reading every surface a screen: the video!
The Steven Spielberg/Tom Cruise sci-fi blockbuster Minority Report is turning 20 years old. It is amazing how it portrayed the future – umm, I mean the present – with such a high degree of accuracy. The proliferation of digital screens … Continue reading minority report turns 20: the future of layered realities
Come join me May 9th in Barcelona as I present “Every Surface a Screen: Now What?” at the Smart Building Conference at Integrated Systems Europe. Here’s my abstract: How will digital interaction disrupt centuries-old concepts of architectural design? There is … Continue reading every surface a screen: now what?
Disney’s new Star Wars Galactic Galactic Starcruiser immersive entertainment experience just hosted its first paying customers, prompting a massive number of YouTube posts and reviews on the experience. First, if you’re not up on the whole thing, Theme Park Insider … Continue reading disney imagineering and live conversational character interactions
A fascinating question: Who will design the digital personality of a physical space? Think about how powerful the “personality” of AI digital assistants are in their design and user acceptance/usability. Siri vs Alexa. Clippy vs Hal. The GPS navigation system … Continue reading who designs the digital personality of a physical space?
Hyper vignette. It’s a term that keeps bouncing around my head when I think of the future of architectural experience design. Let me try to unpack it a bit: Vignette – as in a brief incident or scene (such as … Continue reading hyper vignettes: localizing digital/physical experiences
Here’s a short video summarizing my “six trends” concepts – using lots of eye-candy from my own previous project work. This video turned out to be a hybrid crossover of thought leadership with my own professional portfolio. A portfolio of … Continue reading six hot trends in lighting
Storyboarding is a common technique used in movie production that many designers of physical places will need to embrace and explore as architectural environments integrate evermore dynamic experiences via digital signage and digital lighting technologies. If you’re not familiar with … Continue reading storyboarding for architectural interfaces
You+Pea are a wildly creative upstart design studio exploring the fusion of interactive game-engine technologies with architectural and urban design. I can’t help but wonder how such fun, abstract, interactive representations of architectural and urban environments will inform how lighting … Continue reading you + pea: videogame urbanism
Actively designing the experience of time is the next great opportunity for architects, lighting designers and other design professions focused on the built environment. The PBS Youtube series “It’s Okay to Be Smart” has a fantastic primer on how the … Continue reading the perception of time in architecture
Here’s a short video competition entry that I made a few years ago as a hobby project. A primer on data-driven ambient media communications in architectural spaces. Frankly, I forgot that I even made this video – it was the … Continue reading revelations and resonance
Wilkins Avenue is a French-American startup focused on AR immersive experiences in physical retail stores. They recently opened a new flagship experience at the Champs-Elysées Lancome location. According to their site: The digital world has been fast-forwarded. We use Augmented … Continue reading wilkins avenue immersive
Perception is a NYC-based design firm that creates the amazing sci-fi interfaces used in various movies – most notably the Marvel franchises – along with interfaces for actual real life tech companies. Core77 has a nice post covering some of … Continue reading perception
Live rendering technology, originally developed in the gaming industry for achieving photo-realistic interactive gameplay, is sweeping through both Hollywood content creation and the AEC/development industries. Live rendering technologies offer profound technical opportunities in design visualization, collaboration, and innovative use of … Continue reading live rendering in 2020
At some point around the turn of the Millennium, it felt like we were at the precipice of a different future than the one we got. Yet 20 years later, there has been no widespread adoption of interactive digital/physical spaces. … Continue reading did the iphone kill interactive environments?