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Future Trends in Architectural Experiences

  • about Brad Koerner
    • about Brad Koerner
    • portfolio
    • future envisioning videos
    • conferences, publications, etc.
    • book list
    • connect with me
  • the future of lighting series
    • six disruptive trends in architectural lighting
    • smart signage concept for retail shelving
    • virtual production and its impact on the real world?
    • hyper vignettes: localizing digital/physical experiences
    • 5 tips to prevent digital signage burnout
    • trends in digital media for athletic facilities
    • active objects, surfaces and zones
    • media-driven vs data-driven environments
    • next evolution of lighting
    • wrap your spaces in social media
    • embedded lighting series
    • the future of office design?
    • the DC powered building
    • koerner design wins US DOE sustainable luminaire design competition
  • innovation management
    • what’s the value of innovation management?
    • the 3 sins of innovation theater
    • the innovation attitude matrix
    • innovation management: marketing vs product marketing vs sales communications
    • elon musk’s 5 step R&D strategy
    • Business thinking for designers
    • being a good product manager = listening, synthesis, advocacy
    • mixtape for product management

Tag: architectural virtual reality

Future Lighting

enchanting hotel rooms

March 14, 2023 Brad Koerner

Some “blue sky” conceptual pieces from Koerner Design on the future of immersive digital experiences in hotel rooms. Let’s explore how digital lighting + digital signage will blur together to create stunning new concepts. These rooms can vividly switch from … Continue reading enchanting hotel rooms

Lighting Technology

lux machina – virtual production

September 2, 2022 Brad Koerner

Here’s a fascinating video from Lux Machina Consulting that gives a detailed behind-the-scenes look at setting up virtual production studios, such as the production process behind The Mandalorian. And I screen cap’d this great series showing the sequencing of one … Continue reading lux machina – virtual production

Future Lighting

tilt brush is open source

February 18, 2022 Brad Koerner

Last year Google shut down its development of the VR painting application Tilt Brush, but rather than killing the innovative program, thankfully it decided to open source the code. Already a group has creative a variant called Open Brush. This … Continue reading tilt brush is open source

Uncategorized

why do VR games look bad? how to achieve VR in real life?

August 30, 2021August 30, 2021 Brad Koerner

Here’s an interesting video that discusses the present-day (2021) reality of VR headsets. I find the concept of “pixel density per degree field of view” fascinating. You might want to skip to about 3:00 for the good stuff. The key … Continue reading why do VR games look bad? how to achieve VR in real life?

Future Lighting

the virtual production of the mandalorian, season two

April 2, 2021April 4, 2021 Brad Koerner

Large format LED screen technology coupled with live rendering is advancing so fast that it’s going to soon “trickle down” and make a dramatic impact on architectural design and architectural placemaking. Our architectural places will blur the distinction between “real … Continue reading the virtual production of the mandalorian, season two

Future Lighting

unreal engine: virtual production lighting

October 10, 2020October 9, 2020 Brad Koerner

Unreal Engine released some “bonus content” that follows up on my previous post covering the state of live-rendering technology. A fascinating discussion from movie producers, but with clear and profound considerations for the future of architectural lighting: Continue reading unreal engine: virtual production lighting

Future Lighting

unreal engine now controls DMX lighting

October 9, 2020 Brad Koerner

Wow, this is really profound: Geodesic Games released a plugin that allows Unreal Engine to directly control DMX lighting and accessories. You can watch a complete demo and detailed explanation below: There is unbelievable potential here for architectural lighting and … Continue reading unreal engine now controls DMX lighting

Lighting Inspiration

refik anadol: ted talk

September 26, 2020 Brad Koerner

“Can data become a pigment?” Check out this beautiful TED talk from visual artist Refik Anadol: Continue reading refik anadol: ted talk

Future Lighting

spatial

August 29, 2020August 28, 2020 Brad Koerner

Check out Spatial, an MIT Media Lab spin out. Their system is still in the early stages, yet still a very compelling use scenario for augmented/mixed reality for team collaboration. I’m fascinated to see how lighting designers and architects will … Continue reading spatial

Future Lighting

the virtual sets of the mandalorian (yet again!)

August 28, 2020 Brad Koerner

I just can’t get enough of seeing the behind the scenes of the Mandalorian, with the production’s use of large-format LED screens and live rendering technologies to create virtual backgrounds (check out my previous posts on the Mandalorian, Jon Favreau’s … Continue reading the virtual sets of the mandalorian (yet again!)

Future Lighting

LED screens used in filming “first man”

January 12, 2019January 13, 2019 Brad Koerner

I continue to be blown away by the rapid technical advance of large format LED screens. Further proof comes from the visually gorgeous movie “First Man” chronicling the life of test pilot and astronaut Neil Armstrong. Watching the behind-the-scenes featurette, … Continue reading LED screens used in filming “first man”

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