Here’s an interesting video that discusses the present-day (2021) reality of VR headsets. I find the concept of “pixel density per degree field of view” fascinating. You might want to skip to about 3:00 for the good stuff. The key … Continue reading why do VR games look bad? how to achieve VR in real life?
Wilkins Avenue is a French-American startup focused on AR immersive experiences in physical retail stores. They recently opened a new flagship experience at the Champs-Elysées Lancome location. According to their site: The digital world has been fast-forwarded. We use Augmented … Continue reading wilkins avenue immersive
A very fun use of projection mapping and augmented reality technologies, Tablemation Studios uses overhead projections to animate the place settings at dinner services with clever forced-perspective visual effects and character animations. Sadly, they only have a Facebook page – meaning … Continue reading tablemation studios
There are some really cool things are happening with the combination of BIM (building information modeling…such as Revit) with AR (augmented reality). Via SPAR3D, one supplier, Visualive3D, has developed software where a BIM model can be accurately aligned to a … Continue reading lighting design in BIM via AR/VR
I listen to a great podcast on design and architecture called DnA from Los Angeles radio station KCRW. DnA recently discussed a design studio called “Driving Sensations” conducted by the ArtCenter College of Design that focused on the design possibilities of modern autonomous … Continue reading driving sensations
A very scary view of what might be the near future for virtual or augmented reality technology. Do we need interior design if we have virtual worlds built into our eyeballs? You wouldn’t even need architectural lighting – the interface … Continue reading “sight systems” short movie